Alejandro Rodriguez

LEAD TECHNICAL DESIGNER

Games | Tech | Fashion

OBJECTIVE

To carry forward my knowledge of real time technology and tools development towards helping teams with fixing their DCC pipelines, tackle emerging technologies or bring digital innovations to life.

EXPERIENCE

NIKE | LEAD IMMERSIVE TECHNICAL DESIGNER

May 2022 - Current

Manage the technical aspect of our immersive digital experiences and pioneering pipeline development for cross platform collaboration. Bringing end to end business solutions focused on platform agnostic tools and a data driven pipelines. Promoting internal tool and experience development to cut external spending. Trained teams on emerging technology and unique experience platforms.

VI GRADE | LEAD TECHNICAL ARTIST

March 2018 - May 2022

Front end development of our autonomous vehicle safety software. Managed a 3D content team for regular integration of animated real time assets. Designed a customizable variation system for our digital assets in Unreal Engine.

NHN GLOBAL | TECHNICAL ARTIST

June 2017 – March 2018

Mobile game development targeting multiple platforms. Performance testing and optimization of digital content. Feature development and documentation. Mentoring others on technical animation systems in Unity.

BLIND SQUIRREL GAMES |ASSOC. TECHNICAL ARTIST

September 2016 – January 2017

Research and development on dcc tools. Automation scripting for assets coming from external partners. Asset integration for proprietary engines coming from our multiple game development partners.